Easily the change that stands out the most is the complete overhaul of the first game’s Chaos Shrine mode. Gone are the days of endlessly repeating the same songs in hopes that random numbers would work out in your favor, gifting you a single Crystal Shard. Curtain Call brings in the Chaos Map mode, which selects songs from the entire library and guarantees you several Crystal Shards for defeating bosses in certain Battle Music Stages. This doesn’t trivialize unlocking characters but certainly makes it feel less random and take less than an absolute eternity. Given how many more characters were added for the sequel, making crystal grinding less of a pain is absolutely a welcome change.